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Involved in a study aiming to document the issues, needs and best practices of production, distribution, and reception of digital works for youth (FRQSC 2017-2020), the co-creation experience discussed in this article was carried out with 5th grade elementary school students. The team, made up of the co-authors, has developed an educational project involving the digital loan platform, Biblius, as well as digital literacy activities in social sciences classrooms. Students were invited to explore, through digital works for youth and documentary records, the Canadian society of 1820 and those of 1905 to finally present in virtual reality a representative character of the early 20th century. The following article attests of the co-creation of the 1820-1905@ project and the findings that emerge from its experimentation in the classroom regarding the development of literacy skills in the context of teaching-learning in social sciences.